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This is a submission to Pixel Forge JAM 2026 [ $4000+ in prizes]

View the submission page for this entry
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  • Devlog
  • Submission to Pixel Forge JAM 2026 [ $4000+ in prizes]
Arena Bait

Arena Bait

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Devlog

  • Day #4 - We Take Shapes Very Seriously Here
    April 27, 2026 by Feeelpo
    Felpo did our first level design outline, including all traps! He also made some progress on the character layout. Diogenes' shape is in its best condition. Labucolas worked on system communication an... Continue reading
  • Day #3 - What’s up for today?
    April 27, 2026 by Feeelpo
    Labulocas wrapped up FMOD integration with Unity. PineOak created our music state diagram based on the “Scale” system ( https://www.digipen.edu/showcase/news/class-select-digipen-adaptive-music-vi... Continue reading
  • Day #1 - The Barebones
    April 26, 2026 by marcel-pineoak
    Today we gathered on Discord to brainstorm ideas, and by the end of it, we had a solid GDD in place. Names in Discord of the team: Felpo == Felpo; Labucolas == Nicolas; Flip == Felipe Oliveira; PineOa... Continue reading
  • Day #2 - The Arena's Rules
    April 26, 2026 by marcel-pineoak#devlog
    Felpo created a 3D flower generator for the weapon - a really cool way to build it programmatically! Felpo created our first draft of our protagonist… Diogenes ! PineOak took a step further as narra... Continue reading
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